Grappling for the Ultimate fighting simulator perfection.
Like its most notorious star, EA Sports UFC 2 has undergone some radical changes.
Conor McGregor recently bulked up to move up the weight divisions as his UFC stardom seemingly knows no bounds.
And UFC 2, which landed on Tuesday, has piled on extra weight too.
The game’s artificial intelligence allows players to change strategies mid-game which actually achieves its objective of providing a more realistic gaming experience than previous games.
UFC 2 also simulates “full body deformation” to add to the realism - not great news for your fighter if you’re not very good!
There is also a new Knockout Physics System which allows players to knock out opponents dynamically based on finishing hits’ momentum and strength.
Ultimate Team mode limits the number of players you can create to no more than five different fighters and you will earn coins after each fight which can be used for customisation and upgrading those five fighters.
The most significant addition in career mode is that of female fighters including the likes of UFCfemale pin-up Ronda Rousey.
Grapple Assist, which is a visual tool that serves as a guide for players, has also been added to what is a brutal, refined simulation of the growing craze of MMA.
UFC fans will absolutely love this, of that there is no doubt.
And even those coming to the game without any fight sport alleigances can pick up and enjoy a good slug-fest.
The graphics are superb - McGregor even sports his famous tattoos - but it is not perfect by any means. The fighting on your feet leaves a lot to be desired and grappling, much like when watching the sport, can - at times - be a tad boring.
The machanics and physics are excellent, though, and EA Canada really have given the sport a lot of love here.
Whether the content will allow for longevity remains to be seen but UFC 2 is a very solid latest entry for this fledgling franchise and well worth a look.